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Impact of vídeo Games on Adolescent
Autor: Andrea Norcia, M.A
Reviewed By: Adolescent interest Group
Last Reviewed: June 2014
Today 97% of teens in the U.S play vídeo games, and sales of games are growing. This popular form of média has both positive and negative effects on children.
The most widely acknowledged "positive" impact os that video games may help children improve their computer literacy. Ever-improving technology also provides players with better graphics that give a more "realistic" virtual playing experience.
However, studies also show that video games with violent content are linked to more aggressive behavior in teens. This is a concern because most of the popular vídeo games contain violence.
Part of the increase in aggressive behavior is linked to the amount of time children are allowed to play vídeo games- and daily média use by children is increasing significantly.
Research has also found that, controlling for prior agression, children, who played more violent vídeo games during the beginning of the school year showed more agression than other children later in the school year. ( Pediatrics, nov. 2008)
Anexos:
Respostas
respondido por:
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Resposta:
1. This popular form of media refers to video games, because most of the teenagers, and some adults like to play it.
2. a) False - According to the text, sales of games are growing.
b) true
c) False - Most of the popular video games contain violence.
d) true
3. "The amount of time children are allowed to play vídeo games- and daily média use by children is increasing significantly."
4. a, b e c estão corretas.
Anônimo:
muito obrigado
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